A look into and reverse engineering of how the classic game Earthbound created some of its iconic battle bagrounds!
Read about Earthbound - Backgrounds
Everything about the basics and history of computer graphics to modern rendering techniques and utilizing fancy shaders!
Read about Shaders and Graphics
Blender 3D is a fantastic, free, powerful tool for creating 3D content! The problem is it's tough to learn, so here are some tips I've discoverd along the way.
Read about Blender 3D
Unity is a powerful game development engine and it is very complex! Here are some notes, references, and tips to help use it.
Read about Unity
Substance Painter is a tool for creating PBR (Physically Based Rendering) content - HD textures and assets to apply to 3D content to make it look photorealistic!
Read about Substance Painter
General notes, concepts, and tips regarding anything programming. C++, Java, Javscript, C#, MySQL, any language!
Read about General Software
Linear Algebra is a fascinating branch of math and is used extensively in computer graphics. These are some notes from a college-level course.
Read about Linear Algebra
Notes on how to play DnD fifth edition
Read about Dungeons & Dragons