Creating good quality 3D art requires working with three different key parts -
A collection of tips and shortcuts I've learned to use regarding blender 3D! It's a complex tool with hundreds (thousands?) of functions and a million ways to do the same thing, but there's often one way to do it quickly.
PBR (Physically Based Rendering) is all the rage, and rightly so! Let's learn how to use fancy programs like Substance Painter and apply them to our work in really make 3D shine!
Cubemaps are used for creating immersive environments and cool effects like reflection or refraction. This tutorial will show you how to use cubemaps and more importantly, the concept of a view direction.
Linear Algebra is used extensively in computer graphics because, as you will discover, it's a system of mathematics that is great at converting 3D representation into 2D (like a 3D world onto a 2D screen).
Discover how to use bitwise functions and why they're useful.
Learn how to read a binary file and decode a PNG image.